Natural selection 2 170 patch
Made it easier for the Skulk to leap onto and off ceilings and walls
Replaced mini-leap with normal full leap and removed leap upgrade
Fixed bug allowing Fade to blink out of the world
Changed melee weapons attack timings to be in sync with the animation
Added a special sound effect when the Skulk or Fade attack a structure
AI entities will no longer go into other entities (no more Mega MAC Stack Attacks)
Toned the Skulk camera tilt down a bit (slower transition and less of an angle)
Added console command “skulk_view false” to disable Skulk camera tilt while on wall
Added some checks to the Gorge Hydra and Infestation creation code to not use energy or slow down if a placement is invalid due to location or cost
Improved MAC jet effect
Fire effects added to environment folder for mappers to use
Fixed bug preventing players from chatting right after they die
Fixed bug related to getting minimap coordinates from an invalid player
Fixed bug preventing MAC from repairing structure armor
Fixed bug where the game wouldn’t properly disconnect from Steam
Fixed issue where the Editor would crash if a level file contained invalid face mapping data
Fixed a few tooltips
http://www.unknownworlds.com/ns2/news/2011/3/ns2_build_170_released
You can buy your own server for a new price of just $2.00/slot!
