Breach has released a dedicated server binary! Details here: http://www.hostedgameservers.com/2011/breach-stand-alone-dedicated-game-server-files-released-steam-is-not-required
So we’ve been rooting around on the internet trying to find dedicated game server files for Breach. They don’t exist yet. You can create a dedicated server by going to the tools section within steam, but that requires leaving an entire PC open and hooked up to a monitor. Lame!
Obviously, in order for us to host game servers for a game, it needs to run from the command line and accept a set of parameters like IP, port, slot count, password and maybe even map name. The good folks at Atomic Games will have none of that. They think that P2P gaming with joysticks on XBoxes is the best thing ever. Obviously none of them know squat!
Dedicated game servers are good for more reasons that just perfromance. It’s a constant place to login to without having a predefined list of friends to play with. It can be moded. It can host custom maps. It’s a place to centrally gather. The list goes on, really.
Beyond all that opinionated junk, the only way to host a Breach game server right now is to open up a window on a system. If you work for Atomic and you’re reading this… spend the time to develop a command line server. You’ll be happy you did. Breach is a good game and it sucks having to watch people brush it off because you fail to include features. PC gaming isn’t dying, people just don’t appreciate or cater to its benefits.